Saturday, January 29, 2011
Game jam 2011
Game jam update #1: Downloaded Flixel (an actionscript game engine) and went through some tutorials. Outlook: No finished game from me this weekend. If I had 48 hours of actual coding (and sleep at regular intervals), I know I could have something. However, I'm too likely to get distracted by the Mochi APIs or Amazon Web Services (for the server side) or a walk along the bluffs to make much progress tomorrow.
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