Sunday, March 11, 2007

Design: Clueless

Based on the board game clue, this proposed logic game boils the hunt for the clues down to the simplest form. The user picks to play again 1-5 computer controlled opponents. The who/what/where cards are drawn and the rest of the cards distributed to the players. The user gets to ask one who/what/where question per round. The order of responses follows the board game's logic -- the player to the left shows one match and if there aren't any matches, the next player shows a match, and so forth. Only the actual player makes any guesses.

The motivation to play is that the Clue mechanic is an interesting logic game. The number of moves required is recorded to give the player a score.

The user interface would likely involve a checklist that gets filled in automatically and the cards. To avoid trademarks and copyrights, things like names would have to be replaced.

Future enhancements would include more or less cards, different number of dimensions, and some multiplayer action. But multiplayer moves the game from

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